Falling Skies
Episode 1: On Thin Ice
Episode 2: Collateral
Damage
The Season Premiere
By: Carlos Uribe
Falling Skies is a show about the human war effort, along with it's
allies, against an alien invasion force.
Spoilers Ahoy!
Welcome
to the new season of Falling Skies! The premiere picks up seven
months after the cliff-hanger from last season's finale. The new
aliens turned out to be allies who have helped turn the tide of war
against the skitters. They've given the humans technology to properly
remove the harnesses, grenades that mess with the mech's operations,
and are building a giant weapon that will allow their army to invade
the planet. The human-alien alliance has turned out to be fruitful
for our rebellion but it doesn't come without any tension. The humans
don't trust them. They might be willing to work with them to beat the
skitters but they're worried about what's going to happen when they
win the war. Will these new aliens actually help them or will they
turn around to conquer them? This is a good tension for the show
because it makes sense and it helps to ensure there's going to be
some conflict between the aliens and the human commanders. These new
aliens aren't the only ones helping our human war effort. The skitter
rebellion has officially set up camp next door and the two factions
have started to help each other. There is tension between them as
humans don't trust them and some still can't seem to comprehend the
idea that there could be good and bad skitters. The show doesn't have
a lot of subtlety as the writers are clearly drawing parallels
between the skitters and bigotry towards human minority groups. This
alliance between the three factions (human, skitter, new aliens) has
helped turn the balance of power over to the human side. Of course,
allowing this imbalance to side with our protagonists makes things
too easy for our heroes. The writers upgrade the skitters by giving
them access to supermechs that aren't so easily defeated by EMP
grenades and some of the kids are too far gone through the harness to
ever be saved. There is a threat of an incoming massive invasion that
threatens to destroy their city. Overall, I guess it's a good way of
setting up this season's conflicts: the tensions between the allies
and the threat of the skitters remains. It is a pity that we did skip
seven months because it would have been interesting to see how these
new aliens set up their alliance with the humans. Falling Skies
always seems to be more interesting in the effects and not the
causes. They skipped the actual invasion, they fast-forwarded Tom's
negotiations with the overlord, and now they've jumped ahead to a
period where the humans might actually be able to win their war due
to new alliances.
The
season premiere has two missions. The first mission is a way to show
us how things have changed. The characters are able to use grenades
to disable the mechs, their easily overpower two skitters, and their
able to capture some harnessed kids. This includes that harnessed
boyfriend of Weaver's daughter. It goes pretty smoothly until they
get ambushed. The supermechs reveal themselves for the first time and
a group of skitters rush out of a mine to attack them. We find out
that with this new balance of power (grenades) comes a new dangerous
threat (the supermechs) that threatens to shift the momentum back to
the skitters. It gets to then have the skitter rebellion and one of
the new aliens come in and save the day which shows the viewer how
the alliance has been helping the human military. In other words:
it's a good use of the mission. The ambush itself helps set up a plot
that I'm not completely welcoming but I'll talk about that in a bit.
The second mission comes from a warning that the skitters are
planning to invade Charlestown with the new supermechs. The city had
been able to repel two invasions but it's different because of these
new weapons. The best way to deal with this threat is to eliminate
the fuel source for the supermechs. Without the fuel, the skitters
won't be able to invade and the city will be safe. This is
complicated because they need to blow up a nuclear reactor without
having radiation fallout making the region inhospitable for centuries
to come and because there's a spy who will reveal their secret plan
to the enemy. They deal with the first by having a scientist tell
them where to place the charges. The second one is where they have a
giant misdirection that was actually sold by the series. It's a good
mission because the stakes are clear but it turned out to be a futile
one. The new alien allies of the humans are building a weapon that
will allow their troops to land on Earth. The skitters are going to
throw everything they've got at Charlestown to try and stop this from
happening. In other words? The Charlestown invasion is going to
happen regardless. A threat of an invasion is a good way to build up
the tension and to pump up the narrative momentum but it also has a
drawback: it's doubtful this show will be able to ever actually show
the epic battle. It doesn't have the budget nor the time to properly
dedicate itself to it. I guess it's possible they could spend a whole
episode on the battle and TNT is prepared to spend bucketloads on
that single episode but the cable network doesn't have HBO money nor
the mentality to make it likely. It's not a good thing for the show
to continually promise a battle that we're never going to actually
get.
A
popular plot tool for science fiction dramas like Falling Skies is
the concept of a spy. There is someone, we don't know who, that is
delivering the enemy with intel on our actions. It builds on the
level of mistrust between the humans and the aliens but there's also
the possibility that one of the humans might be a spy. They might not
even know it as they could have been implanted by one of those bug
things. It's not really a plot to undertake but I'm not sold on the
execution so far. It comes as no surprise that this character is able
to easily kill Manchester (this implies the spy is human). The
scanning of the maps to show thumbprints might be a new way to gather
information but it's not exactly like this makes it fresh or
original. I think that's the problem with the spy plot: it's been
overdone by so many shows before that it's hard to immediately get
behind it on Falling Skies. It has the potential to drag the show
down if it lasts too long or if it simply becomes as a plot device to
keep misdirecting the skitters to their true plans. It's not like the
character is going to be someone we know well because that would be a
betrayal of what we know about them and because it would limit their
future appearances on the show. If Falling Skies can properly pace
the spy plot before it gets old or annoying then I'll be happy but
I'm skeptical that's going to happen. I have a feeling this spy plot
is going to get tedious before long.
There
is a lot of personal dramas on this premiere as well. Hal is having
sleepwalking nightmares when he meets with Karen, the new human
overlord. This puts some tension between him and Maggie as the two
don't really know what's going on. Hal even refuses to admit there's
a problem until Maggie catches him sleepwalking. Hal is also dealing
with being temporarily paralyzed but that's simply not very
compelling at the moment. It might be if he was forced to be
undergoing physical therapy on the road with the limited resources of
the first two seasons. When he has access to a facility with bouncy
balls and a staff, it's simply not very interesting. It's smart to
tie his fear that Karen might win him over if he allows himself to
recover from the paralysis but it's disappointing that's all the
series does with his personal journey in being stuck in a wheelchair.
At least that's better than what the writers gave to his little
brother. Matt starts by being useful in the first mission but quickly
becomes a pain once it finishes. He doesn't want to go to school so
he skips out and blows up an abandoned building the rebellion was
hoping to convert into a housing facility. He does promise to help
repair the damage as well as go back to school so he could have a
place in the world once the war is over. It's a bit annoying about
how no-one pointed how having an education would actually help him
fight the war. The plot itself felt like it was filling in time by
giving the youngest member something to do. It doesn't help that it
also has an “after-school” special kind of vibe that doesn't fit
with the series. As for Anne? We don't spend a lot of time with her
pregnant as she has the baby by the time of the premiere. I think the
math is a bit off. We find out she's pregnant in the season finale.
It's been seven months and she has the baby now? That's a very early
delivery! There is a reason for that as the baby is so advanced it is
really intelligent and can speak. It's kind-of stupid at this point
and it's badly executed as the series keeps evoking horror movie
techniques that never really mesh with the rest of the series to the
point of parody. It actually feels like it belongs on another show.
The
two-hour season premiere of Falling Skies has some good parts and
some bad parts. The two missions were executed well and they served a
good purpose. The human alliance with the aliens has a lot of tension
that should be exploited later on by the writers. The new supermechs
are a good way to keep the skitters a credible threat. The bad? The
spy plot has the potential to be overdrawn and tedious. The personal
drama is largely not that interesting at this point. I could care
less about Matt's conflict with going to school and Hal's wheelchair
drama was non-existent. His nightmares with Karen are a little more
interesting but it also feels like typical romantic teen genre drama.
Anne's new super baby feels a bit too much like a satire of horror
movies to properly fit in with the Falling Skies universe plus the
whole plot is stupid at this point. I'm hoping the
third season is an improvement over the first two seasons but so far
I'm doubtful. The season premiere might be a mixed bag but there's as much hope as there is doubt.
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